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David Palacios
David Palacios
Technical Artist - Level Illumination & Artist
Santander, Spain

Summary

Senior technical artist, tools dev and level designer and with excellect knowledge of worlds illumination and composition aswell gameplay design and logics. Unreal Engine 4 expert and experienced in Source & ID Tech engines, contributor of alike open source engines. More than 10 years of personal experience creating level and meshes.

Skills

ShadersLightingTexturingLevel DesignEnvironment DesignUV Mapping3D ModelingEnvironment Modeling

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
Photoshop
Photoshop
Krita
Krita
Visual Studio
Visual Studio
C++
C++
C#
C#
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unity
Unity
GIMP
GIMP
Mixer
Mixer
Inkscape
Inkscape
Gaea
Gaea
DAZ Studio
DAZ Studio

Reel

Productions

    • Video Game
      Visyer
    • Year
      2020
    • Role
      Creator
    • Company
      Hevedy

Experience

  • Technical Artist at BinaryBox SL
    Spain
    September 2019 - November 2019

    Whole User Interface design and implementation, complete gameplay and mechanics, world illumination, meshes and textures review, shaders and materials creation and implementations.