Composed Autumn scene made inside Unreal Engine 4 with full dynamic illumination and custom engine changes for it. Using the model pack from Unity https://assetstore.unity.com/packages/3d/environments/fantasy/azure-nature-167725 with shaders created from ground.
Edited meshes in blender for LODs and fixes.
Shaders created on UE4, features vertical lerping of colors, color variation, coverage of foliage and masking on barks, total dynamic variable color texture independent.